Friday, August 5, 2011

EA has 80% off ‘Back to School’ Sale

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This weekend only, EA is having an up to 80% off sale on many of their iOS titles for iPad, iPhone and iPod touch.

Parents and kids: These titles will likely not help at all with school.

*thanks 9to5mac*

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- Posted using my iPhone 4

iPhone 5 Mockup Based on Alleged Spy Shot

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Here's a nice mockup created by dto based on the alleged iPhone 5 spy shot posted yesterday. While the photo has been widely discredited, the mockup does give you an idea of what a thinner iPhone 4 might look like.

What do you think?




Update:
Here's another one by Gizmodo.




*thanks iclarified*

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- Posted using my iPhone 4

Low Cost iPhone Would Be An 'Innovative Category-Killer'

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Apple's primary criterion for a low cost iPhone is an 'innovative, category-killer experience', reports RBC Capital's Mike Abramsky after meeting with Apple COO Tim Cook and CFO Peter Oppenheimer.

Barrons relays the report that offers "takeaways" from the meeting.

Apple has a "massive opportunity" in China, with the market there "significantly untapped" despite Apple revenue of $9 billion in the country. Despite an "explosion" of devices based on Google's (GOOG) "Android" operating system, Apple can maintain a competitive advantage through its integration of hardware and software, and its "curation" of the "application ecosystem."

Regarding a low-cost iPhone, Abramsky writes that "Apple's primary criterion for launching a lower-end iPhone is an innovative, category-killer experience."

Abramsky notes that the component marketplace is a now "buyer's market" which could help Apple margins. He also says that Apple may settle with Android phone makers to set itself up with favorable agreements in countries that have less rigorous IP regulations.




*thanks iclarified*

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- Posted using my iPhone 4

Epic Games president suggests Apple, the accidental gaming giant, is obsoleting next-gen consoles

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The argument involving mobile gaming versus dedicated consoles is heating up, with no sign of dying down. First CEO John Riccitiello praised iPad as Electronic Arts’ fastest-growing platform, then founder Trip Hawkins bashed Apple, saying the company is up for a decline on the grounds of irreplaceability of Steve Jobs, and yesterday Epic Games president Mike Capps challenged the purpose of next-generation console hardware with all the momentum and credibility Apple’s iOS gadgets have been accumulating in the gaming space. He told IndustryGamers (via CNET)

Before the problem was between the consoles and PC where they had very different levels. The power of your PC could be 100 times the power of somebody else’s PC. This time the problem could be mobile. If you look at the ridiculous acceleration of iPhone hardware and technology, trying to find a sweet spot for tech to make your mobile game… I mean, what would your mobile game look like in 2015? Who knows how fast that’s going to operate, but you can bet it’s going to be faster than an Xbox 360.
And then this about iPhone 8 (not a typo):




So I think that’s the real challenge for us now, rather than worrying about the difference between a couple consoles and some order of magnitude, whether 3X or 4X. It’s about how do we deal with iPhone 8… if you watch where the gamers are going that’s where they are. Your iPhone 8 will probably plug into your TV, or better yet, wirelessly connect to your television set to give you that big screen gaming experience with good sound. So really, what’s the point of those next-gen consoles? It’s a very interesting situation to be looking at. That’s what we’re starting to think about more… not how do we scale from some Nintendo platform to some other future console.
That major game developers and publishers are even getting drawn into the Apple versus console makers argument in the first place is a telling sign of the Cupertino, California gadget maker’s growing influence in the gaming industry. Many people think Apple should launch a dedicated gaming console. Frankly, Apple may not even need a dedicated gaming hardware. iPad 2 and iPhone 4 already have capable GPUs that will only get better when the A6 chip comes out (some say it’s in test production now). The AirPlay technology can already wirelessly beam some games from your iPhone, iPod touch or iPad to the big screen TV. And if Apple ever makes that rumored television set, they will have in place an end-to-end entertainment system, most likely cloud-based, that will be second to none. How do you rival that with a dedicated gaming hardware and decades-old business model that boils down to overpriced games distributed (mostly) exclusively on physical media? Of course Microsoft, Nintendo and Sony will introduce new consoles or refresh existing ones, but it’s hard to resist the feeling that the current model is past its peak, giving Apple a shot at becoming the accidental gaming giant.

*thanks 9to5mac*

Send us a story or tip @ TipsForLimerain.com@gmail.com and follow our pages for the latest limera1n, rubyra1n, and all tech stories, follow us on Twitter at @iphonepixelpost or @limerain_com
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- Posted using my iPhone 4

Apple disabling non-developer devices running iOS 5?

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According to a report from Karthikk (via AppleInsider) Apple is disabling “non-developer” devices that are running iOS 5. The move may seem unsurprising but we have our doubts, like TUAW. Apple, earlier this week, disabled all iOS 5 devices that were running betas 1 and 2. Our iPad running beta 2 was disabled as well – and it is registered to a developer account. Theoretically, there is no way that Apple could know if a device running iOS 5 is not being used by a developer. Apple provides 100 UDID slots to developers so they can beta test their upcoming software with many iOS device users. Apple does not ask developers to specify which UDID actually belongs to the developers.

Apple has no way of telling if people are using the devices just to test the new iOS or to beta test upcoming App Store applications. The thought of Apple doing this simply makes no sense to us. On the other hand, the report also claims that Apple is going after developers who are selling UDID slots to people who want to give the new operating system a spin. First of all, there is no way Apple could know who is selling developer slots unless they specifically advertise their business – like some people do. The people who choose to sell slots without advertising online are likely safe from Apple.

We did receive a tip from a person, though, who claims that their developer account was recently shut down due to their selling of UDID slots:

My iOS developer account was disabled by Apple recently, last month, as it had appeared that I was breaking the agreement (iOS PLA) by distributing Apple confidential data. Granted, I was selling UDID slots.
In summary, we doubt that Apple is disabling “non-developer” devices running iOS 5. It does appear, though, that some sellers of UDID slots are being shut down.

*thanks 9to5mac*

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- Posted using my iPhone 4

Forbes: Apple is fifth most innovative company, Google is #7 Don’t even ask about Microsoft.

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Forbes has put together (via setteB.IT) a list of the World’s Most Innovative Companies and Apple ranked fifth. Salesforce.com leads the pack, followed by Amazon (#2), Intuitive Surgical (#3) and Tencent Holdings (#4). Interestingly, Google is seventh most-innovative company in the world on the publication’s list. Other worthy mentions: Nintendo (#20), Activision Blizzard (#22), Starbucks (#19), PepsiCo (#50). The usual suspects don’t fare well, however. Adobe is ranked 54th (little wonder, with their confused CEO) and Apple’s court friend HTC is 56th. Steve Jobs best friend’s company Oracle is 77th and Microsoft is far down on the list, ranked 86th. The full list is available here. But wait, how do you measure innovation? Read on…




Forbes calls it the five skills of disruptive innovators and here they are:

Questioning allows innovators to challenge the status quo and consider new possibilities; Observing helps innovators detect small details—in the activities of customers, suppliers and other companies—that suggest new ways of doing things Networking permits innovators to gain radically different perspectives from individuals with diverse backgrounds; Experimenting prompts innovators to relentlessly try out new experiences, take things apart and test new ideas; Associational thinking—drawing connections among questions, problems or ideas from unrelated fields—is triggered by questioning, observing, networking and experimenting and is the catalyst for creative ideas.
That, and the usual stuff to consider such as sales, profitability, growth, market share, hype and other tangibles and intangibles.

*thanks 9to5mac*

Cross posted on 24/7Droid.com
Send us a story or tip @ TipsForLimerain.com@gmail.com and follow our pages for the latest limera1n, rubyra1n, and all tech stories, follow us on Twitter at @iphonepixelpost or @limerain_com
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- Posted using my iPhone 4